April 15th 2015 | Design Interactive
Design Interactive, Inc. delivers first adaptive prosthetic trainer

April 15, 2015

Dr. Brent Winslow and his team at DI delivered the first adaptive, game based myoelectric prosthetic training system to the Defense Health Program, the Auto-Diagnostic Adaptive Precision Trainer for Myoelectric Prosthetic users called ADAPT-MP.

Nearly two million people are living with limb loss in the United States. This number is projected to double by the year 2050. Upper limb amputation in particular is extremely devastating as the role of the hand in human life is critical for psychosocial roles including gestures, communication, and sensation. Myoelectric prostheses provide movement control using electromyography (EMG) electrodes on the residual muscles to control arm and hand movements. But these devices require intensive training to effectively operate and difficult training has been a primary reason for low user acceptance. Enter ADAPT-MP.

ADAPT-MP engages the amputee in an adaptive, persistent running game. Basic activation of the remaining upper limb musculature controls the game character, in this case a dinosaur. As the patient’s performance improves, the game becomes more difficult. The game itself is expected to soon be joined by an entire suite of adaptive games.

Design Interactive has been optimizing human performance since 1998. We leverage cutting edge technology to understand human behavior, deliver adaptive training systems and engaging UX experiences.  As a niche provider of game based cognitive aptitude assessments, DI now offers services and products that help you hire the right people, accelerate them to competency and optimize their productivity.

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