Kay M. Stanney
While others in the world are using “XR” as a catch-all term for AR, MR, and VR, we have discovered that one of the biggest barriers to widespread adoption of XR technologies… lack of good UX design… can be overcome by blending all three form factors into a new, highly engaging, and empowering UX paradigm. This approach combines cutting edge “ambient” user interface design principles and AI/ML adaptation logic, with the point-of-need support of AR, the immersive contextualization of VR, and the physical interaction afforded by MR to achieve a currently unparalleled immersive solution that provides the right training or operational support at the real-world point-of-need in the right form factor to accelerate training and support operations…
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Monthly Archives: February 2021

eXtended Reality is NOT a Catchall Phrase

How to Use Psychology to Empower the User
User Experience (UX) is an extensive interdisciplinary field that encompasses many aspects of design and engineering. When you hear the term “UX,” you may relate it only to applications and software, but it’s actually much bigger than that! The principles … Read More

Virtual Reality Is Sexist
The aim of this study was to assess what drives gender-based differences in the experience of cybersickness within virtual environments… As there are many individual factors that could contribute to gender differences, understanding the biggest drivers could help point to … Read More

The Psychometrics of Cybersickness in Augmented Reality
Augmented reality (AR) is rapidly being adopted by industry leaders and militaries around the globe. With the Defense Health Agency pushing AR as a solution to the distributed learning problem, along with AR applications being explored within primary care and … Read More

Reformulation of a Research and Development Agenda
Immersive technologies, such as virtual and augmented reality, initially failed to live up to expectations, but have improved greatly, with many new head-worn displays and associated applications being released over the past few years. Unfortunately, ‘cybersickness’ remains as a common … Read More