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Cut Trucking Operational Costs with XRMentor® AR Training

The American Transportation Research Institute (ATRI) has published their annual An Analysis of the Operational Costs of Trucking report.  The report provides accurate and actionable insights into operational costs in the for-hire trucking industry and its public and private sector partners.  … Read More

Revolutionizing Employee Training with AR

Heads-up, hands-free augmented reality (AR) software is revolutionizing employee training and the way employees to perform procedures. This technology allows trainees to see virtual images and information overlaid onto the real world, providing an immersive and interactive learning experience. In … Read More

How Real Wear Supports Multiview for Training

Design Interactive (DI) has made a significant feature addition to it’s ClassroomXR™ instructor led training feature. With the addition of new hardware platforms like Real Wear have dramatically improved sharing capabilities making ClassroomXR™ the most capable and flexibly instructor led … Read More

Forbes Health Featured Us Regarding Our Work With Palliative Care Patients Using VR

“The biggest benefit is that it provides a realistic experience without the need to get on a plane or even leave your home, office or bed. For example, medical students can use VR to experience a surgery or patient-provider interaction, … Read More

Cure Bowl 21

Di & Cure Bowl

Help us tackle cancer at the Cure Bowl Friday December 17 Get tickets here Cure Bowl

XR not catchall phrase

eXtended Reality is NOT a Catchall Phrase

Kay M. Stanney
While others in the world are using “XR” as a catch-all term for AR, MR, and VR, we have discovered that one of the biggest barriers to widespread adoption of XR technologies… lack of good UX design… can be overcome by blending all three form factors into a new, highly engaging, and empowering UX paradigm. This approach combines cutting edge “ambient” user interface design principles and AI/ML adaptation logic, with the point-of-need support of AR, the immersive contextualization of VR, and the physical interaction afforded by MR to achieve a currently unparalleled immersive solution that provides the right training or operational support at the real-world point-of-need in the right form factor to accelerate training and support operations…
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How to Use Psychology to Empower the User

User Experience (UX) is an extensive interdisciplinary field that encompasses many aspects of design and engineering. When you hear the term “UX,” you may relate it only to applications and software, but it’s actually much bigger than that! The principles … Read More

Virtual Reality Is Sexist

The aim of this study was to assess what drives gender-based differences in the experience of cybersickness within virtual environments… As there are many individual factors that could contribute to gender differences, understanding the biggest drivers could help point to … Read More

The Psychometrics of Cybersickness in Augmented Reality

Augmented reality (AR) is rapidly being adopted by industry leaders and militaries around the globe. With the Defense Health Agency pushing AR as a solution to the distributed learning problem, along with AR applications being explored within primary care and … Read More

Reformulation of a Research and Development Agenda

Immersive technologies, such as virtual and augmented reality, initially failed to live up to expectations, but have improved greatly, with many new head-worn displays and associated applications being released over the past few years. Unfortunately, ‘cybersickness’ remains as a common … Read More